Wednesday, 23 April 2008

fractal based deformations

Now the lightrig is done it's time to move on to the deformations. Lot's to play around with. First tests done with touch 101 and houdini. Made a little fractal based video with touch and used that info to drive deformations with a standard pic function in houdini. It does give some nice organic shapes and the original structure get's washed away by the smootheness of the shape.






And the original:

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