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Saturday, 17 May 2008
wall explosion using video
All my systems are in place.
1: Procedural lightrig based in impact
2: Deformation using briqs, pixels or glass
3: Particle Based Shatter for screens and walls
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2008
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July
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May
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wall explosion using video
as promised
tv + displacetest and shatter
scramblesession in 3d
first scramblesessions
dramatically scattered chipmunk is working
patch almost done
jitter examples
stills from RGB testshoot
few stills from location scout
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April
(12)
About Me
Coen Klosters
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